Friday, October 20, 2017

Drampa GX -- Guardians Rising Pokemon Card Review

Drampa Guardians Rising Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Drampa GX from the Guardians Rising Pokemon Card Set.  Drampa GX is a Basic, Colorless type Pokemon card, with a HP of 180.  This card has a x2 weakness to Fighting type Pokemon, no resistance type, and a two Colorless Energy card retreat cost.  Drampa GX does not have an Ability but it does have three total moves with one GX move.  The first move on this card is called Righteous Edge, for one Colorless Energy card, this move does 20 damage, plus this move allows you to discard a Special Energy card attached to your opponent's Active Pokemon.  For three Colorless Energy cards, Berserk does 80 damage, plus 70 more damage if your Benched Pokemon have any damage counters on them.  The GX move on this card is called Big Wheel GX, for one Colorless Energy card, this move allows you to shuffle your hand into your deck, then draw 10 cards.

Pokemon Card Strategy:
So as far as strategy goes, first off, the way a Pokemon GX works is that it is used instead of a regular Drampa card, so you do not need to first play Drampa and then evolve it into Drampa GX.  In play, only one GX move can be used during the entire game, and once a Pokemon GX is knocked out, two prize cards are taken instead of one.  So knowing how a GX card works, this card has two advantages, first it is a Basic Pokemon, so it can be set up very quickly, and second it is a Colorless type Pokemon card, so it fits into any type deck.  Big Wheel GX is certainly a GX move you'll want to use in your deck, you can use this move immediately to start the game to refresh your hand and potentially get lots of great cards into your hand that you need to get your strategy rolling, all for only one Energy card.  Special Energy cards like Burning Energy and Double Colorless Energy are very popular in today's game, so although Righteous Edge doesn't do much damage, it can certainly prevent your opponent from attacking.  My favorite move on this card is Berserk, which does 150 damage per turn for three Energy cards, only two Energy cards if you use a Double Colorless Energy.  This card can do major damage if you have a card that does damage to your own Pokemon, or if you retreat your damaged Pokemon from the Active Pokemon spot.  So overall, with this card, there are lots of things you can do with it, from preventing your opponent from attacking, doling out major damage, or getting lots of new cards into your hand.  So regardless of the type of deck you're building, this card is pretty good overall, and certainly worth using.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an excellent Pokemon GX card overall.  Like I mentioned above, this card has lots of things going for it, from the fact it is a Basic Pokemon, to the ability to utilize three distinct moves on the card.  The only downside in my opinion, is that once you've used the GX move and if your opponent isn't using any Special Energy cards, it is somewhat slow to attack, requiring three Energy cards to do major damage, 20 damage for one Energy card isn't very good for a GX card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Drampa GX from the Guardians Rising set, stay tuned for tomorrow's card review of Caterpie, which is from the Burning Shadows set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Drampa GX is the final card I'm reviewing from the Guardians Rising set, which card from Burning Shadows will be the last one that I review?
Please respond with the correct answer and a link to your YouTube channel. 24 hours from now I will be randomly selecting a correct response to my question and sending a private message to this person with a free code on YouTube.

Thursday, October 19, 2017

Komala -- Guardians Rising Pokemon Card Review

Komala Guardians Rising Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Komala from the Guardians Rising Pokemon Card Set.  Komala is a Basic, Colorless type Pokemon card with a HP of 80.  Komala has a x2 weakness to Fighting type Pokemon, no resistance type, and a two Colorless Energy card retreat cost.  Comatose is the name of this card's Ability, it says whenever Komala is your Active Pokemon and you attach an Energy card to it, Komala is put to Sleep.  Besides the Ability, Komala just has one move called Hypno Roll, for three Colorless Energy cards, this move does 100 damage, only if Komala is Asleep.

Pokemon Card Strategy:
So as far as strategy goes, since Komala is a Basic Pokemon card with no evolution forms, you'll only have to use this card in a deck if you want to use Komala.  So knowing this, the only way to use this card is in the Active Pokemon spot, since both its Ability and move depend on Komala being in the Active Pokemon spot.  First you need Komala in the Active Pokemon spot to use its Ability to put Komala to Sleep, then you need it in the Active Pokemon spot so it remains Asleep and so that you can use Hypno Roll.  This card can do major damage when attacking, but for a card that requires three Energy cards to attack and only has a HP of 80, I would look elsewhere for a powerful, attacking type Pokemon to use in your deck.  Add in the stress this card causes trying to make sure it is Asleep every turn when trying to attack, and I think this card is more trouble than it is worth.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average Basic Pokemon card from the Guardians Rising set.  Like I mentioned above, although this card can do major damage every single turn when attacking, it is so hard to make sure Komala is Asleep each turn that it isn't worth the trouble using this card in a deck.  Plus, since this card only has 80 HP, it can't last in the Active Pokemon spot more than a couple of turns.  So while I think this card has some intrigue to it, and can certainly do major damage, I would pass on this card altogether.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Komala from the Guardians Rising set, stay tuned for tomorrow's card review of Drampa GX, which is from the Guardians Rising set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
True or False?  Guardians Rising is the first English set to include a Komala card.
Please respond with the correct answer and a link to your YouTube channel. 24 hours from now I will be randomly selecting a correct response to my question and sending a private message to this person with a free code on YouTube.

Wednesday, October 18, 2017

Bewear -- Guardians Rising Pokemon Card Review

Bewear Guardians Rising Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Bewear from the Guardians Rising Pokemon Card Set.  Bewear is a Stage 1, Colorless type Pokemon card, with a HP of 130. It has a x2 weakness to Fighting type Pokemon, no resistance type, and a two Colorless Energy card retreat cost.  Rake It In is the name of this card's Ability, it says when you play this card from your hand to evolve one of your Pokemon, you may draw three cards.  Besides the Ability, Bewear just has one move, this move is called Dangerous Blow, for three Colorless Energy cards, this move does 60 damage plus 60 more damage if the defending Pokemon is a Basic Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Bewear is a Stage 1 Pokemon card, you'll first have to get Stufful into play (I reviewed Stufful from this set yesterday) and then evolve Stufful into Bewear.  If you read yesterday's review of Stufful, you'll know that I thought it was a below average Basic Pokemon card overall.  Although the card did have an above average HP and two moves, I still gave it a below average rating because it had a high retreat cost, and its second move was useless, so essentially the card could do 10 damage for one Energy card.  So knowing this about Stufful and looking at this Bewear card, if you can continuously evolve and devolve this line while it is on the Bench, you don't have to use any Trainer cards in your deck to draw cards, instead you can keep this line on the Bench and draw cards with Bewear's Ability.  If you know you'll be facing a lot of EX cards, which are Basic Pokemon, Dangerous Blow does well above average damage.  So strategy wise, this line should be set up on the Bench, used mainly for its Ability, but also have enough Energy on it so it can attack if facing a Basic Pokemon in the Active Pokemon spot.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average Stage 1 Pokemon card from the Guardians Rising set.  Other than requiring three Energy cards to attack, this card is excellent overall, with a useful Ability, especially if you  can use it more than once, and an average move at the worst.  Together with Stufful from this set, I would give this line a 3 out of 5 rating, it is a line that can exist mainly on your Bench and fit into most type decks.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Bewear from the Guardians Rising set, stay tuned for tomorrow's card review of Komala, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
True or False?  Excluding special expansion sets, Bewear has been in every English Sun and Moon series set.
Please respond with the correct answer and a link to your YouTube channel. 24 hours from now I will be randomly selecting a correct response to my question and sending a private message to this person with a free code on YouTube.

Tuesday, October 17, 2017

Stufful -- Guardians Rising Pokemon Card Review

Stufful Guardians Rising Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Stufful from the Guardians Rising Pokemon Card Set.  Stufful is a Basic, Colorless type Pokemon card with a HP of 70.  It has a x2 weakness to Fighting type Pokemon, no resistance type, and a two Colorless Energy card retreat cost.  Stufful does not have an Ability but it does have two moves.  The first move on this card is called Tackle, for one Colorless Energy card, this move does 10 damage.  Stufful's second move is called Hammer In, for three Colorless Energy cards, this move does 60 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Stufful is a Basic Pokemon card with a Stage 1 evolution in Bewear, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So, on its own, there is really no reason to use this card in a deck, yes, the card can work into any type deck since it requires all Colorless Energy when attacking, but other than doing 10 damage for one Energy card, this card is way too slow on the attack, has a high retreat cost, and has a low HP for as many Energy cards as it requires to attack.  Ideally, you would use this card with Bewear, possibly start the game with Stufful in the Active Pokemon spot, and evolve it the second turn of the game.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  So in my opinion, on its own, without considering Bewear, this is a below average Basic Pokemon card from the Guardians Rising set.  Like I mentioned above, because this card's Hammer In move requires three Energy to attack and only does average damage, this card essentially does 10 damage for one Energy card and has a two Colorless Energy card retreat cost, meaning, you'll have to attach extra Energy just to retreat this card.  So certainly look elsewhere for Basic Pokemon for your deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Stufful from the Guardians Rising set, stay tuned for tomorrow's card review of Stufful's Stage 1 evolution in Bewear, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
At what level does Stufful evolve into Bewear?
Please respond with the correct answer and a link to your YouTube channel. 24 hours from now I will be randomly selecting a correct response to my question and sending a private message to this person with a free code on YouTube.